<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Commute Devlog - itch.io</title><link>https://cedsson.itch.io/commute</link><description>All alone in the station. Save the city. Visceral FPS</description><item><guid>https://cedsson.itch.io/commute/devlog/1677441/the-ai-is-spreading-out-and-commute-v101-is-up</guid><title>The AI is spreading out (and Commute v1.0.1 is up)</title><link>https://cedsson.itch.io/commute/devlog/1677441/the-ai-is-spreading-out-and-commute-v101-is-up</link><pubDate>Sat, 26 Sep 2026 00:56:05 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Thanks for all the feedback on the demo. I’ve been working on your suggestions, and the new version is up! Enemies should feel less like a conga line now. They react from shorter distances, spread o...</p>]]></description></item><item><guid>https://cedsson.itch.io/commute/devlog/1677264/the-ai-is-learning-and-my-weapon-keys-are-finally-rebinding</guid><title>The AI is learning (and my weapon keys are finally rebinding)</title><link>https://cedsson.itch.io/commute/devlog/1677264/the-ai-is-learning-and-my-weapon-keys-are-finally-rebinding</link><pubDate>Fri, 25 Sep 2026 21:26:57 GMT</pubDate><category>devlog</category><description><![CDATA[<p>So, I’ve been working on the enemy AI. It’s still a work in progress, but enemies now have a bit more variation in how quickly they react, and they do a better job searching around the last place...</p>]]></description></item><item><guid>https://cedsson.itch.io/commute/devlog/1676103/commute-now-has-an-ending-oops</guid><title>Commute now has an ending (oops)</title><link>https://cedsson.itch.io/commute/devlog/1676103/commute-now-has-an-ending-oops</link><pubDate>Thu, 24 Sep 2026 23:57:50 GMT</pubDate><category>devlog</category><description><![CDATA[<p>So... I released Commute and forgot one small thing: the ending. You could defuse the bomb, walk up the emergency stairs, and then just stand there. Mind the gap, I guess. That&#039;s fixed now. What&#039;s new...</p>]]></description></item></channel></rss>